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Person
Hideo Kojima
Creator, Director, Writer, Producer
2 titles
- Date of Birth: 1963-08-24 (age 63)
- Nationality:
Japan
- Place of birth: Setagaya, Tokyo, Japan
Mini Bio
Hideo Kojima is the creator, writer, director and producer of a number of hugely successful video games and is recognized as one of the most influential game designers in the industry. He began designing video games during a time when the medium was still relatively new, and many of his friends and colleagues discouraged him from exploring these untested waters. Although his early career was filled with rejected game ideas, he persevered against the naysayers and rose to become the Vice President of one of the largest game publishing companies in the world. He started his game design career with Konami and made his first breakthrough when he modified a combat title called ‘Metal Gear’ into a more stealth oriented game, marking the beginning of an entire new genre of game that focuses on planning, tactics and subterfuge rather than sheer force. Before his video game career took off, he was interested in writing and directing films, and this cinematic influence helped his games to inspire the next generation of designers in the relatively new world of video games. The cinematic cut scenes and intricate storytelling of his games encouraged many other designers to follow in his creative footsteps, and today the ‘Metal Gear’ series of games is one of the most financially successful video game franchises ever created.
Backstage
- His 5 favorite movies include Blade Runner, Mad Max 2: The Road Warrior, Heaven and Hell, Taxi Driver and 2001: A Space Oddesey. Heaven and Hell is the only film in his list that is Japanese.
- He always needs Scott Dolph as an interpreter whenever he's having an interview in English. While Kojima is able to speak and write in English, he can't speak it well enough for clear a communication.
- Good friend of the creator of the Super Smash Bros and Kirby franchise "Masahiro Sakurai". Sakurai even put Solid Snake from Kojimas Metal Gear Solid in Super Smash Bros. Brawl as a playable character.
- One of his favourite modern movies is Mad Max: Fury Road (2015).
- Received two Guinness World Records awards for the most followed video game director on Twitter and Instagram.
- "The human body is supposed to be 70 percent water. I consider myself"
- "Honestly, I'm a movie fan and that's very special to me. I honestly would love to make a movie someday, but that said, I think it has to be a certain special game that has to provide that right setting. But I don't think that game will be Metal Gear Solid. Metal Gear Solid was developed specifically to become a game. ...If it were to be made into a movie it would have to be something completely new. I wouldn't use my current scripts. I think I'd have to get somebody to get a new script and somebody else to direct it as a movie."
- "Storytelling is very difficult. But adding the flavor helps to relay the storytelling, meaning in a cut scene, with a set camera and effects, you can make the users feel sorrow, or make them happy or laugh. This is an easy approach, which we have been doing. That is one point, the second point is that if I make multiple storylines and allow the users to select which story, this might really sacrifice the deep emotion the user might feel; when there's a concrete storyline, and you kind of go along that rail, you feel the destiny of the story, which at the end, makes you feel more moved. But whe…"

