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Josh Stubbs

ScreenwriterNarrative Designer

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Joshua "Josh" Stubbs is a British video game writer and narrative designer, currently serving as one of the primary writers for Remedy Entertainment’s action role-playing game Control Resonant (2026). Having transitioned from an early career in audio design, he has become a core creative fixture at Remedy, steering the narrative landscape of the "Remedy Connected Universe" Stubbs has spent over eight years at Remedy Entertainment’s studio in Espoo, Finland, advancing from a sound specialist into a narrative lead His career credits include: Control Resonant (2026) – Co-Writer FBC: Firebreak (2025) – Narrative Design Alan Wake II (2023) – Narrative Team CrossfireX (2022) – Lead Audio Designer / Narrative Control (2019) – Narrative Lead Quantum Break (2016) – Audio Design

Mini Bio

Joshua "Josh" Stubbs is a British video game writer and narrative designer, currently serving as one of the primary writers for Remedy Entertainment’s action role-playing game Control Resonant (2026). Having transitioned from an early career in audio design, he has become a core creative fixture at Remedy, steering the narrative landscape of the "Remedy Connected Universe"Stubbs has spent over eight years at Remedy Entertainment’s studio in Espoo, Finland, advancing from a sound specialist into a narrative leadHis career credits include:Control Resonant (2026) – Co-WriterFBC: Firebreak (2025) – Narrative DesignAlan Wake II (2023) – Narrative TeamCrossfireX (2022) – Lead Audio Designer / NarrativeControl (2019) – Narrative LeadQuantum Break (2016) – Audio Design
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Games

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